In pictures: Artwork made from coding

DevArt is a new type of art. It’s an art made by code that is trying to bring people’s attention to the fact that coding is more than numbers of a screen.

A competition is being run by Google and Barbican, in London, UK, to create art with code. The winner will be commissioned to create a new digital art installation at the Digital Revolution exhibition, which is the biggest ever exploration of digital creativity in the UK.

DevArt says on its website: “When it is pushed to its creative and technical limits, code can be used to create beautiful digital art installations. This art is called, DevArt.

“It is made with code, by developers that push the possibilities of creativity and technology. They use technology as the canvas and code as the raw materials to create innovative, engaging digital art installations.”

Here are some of our favourite artworks and projects so far – the shortlist for finalists will be announced on April 5 and you can find out more here. 

Maia Grotepass

Maia Grotepass

Maia says she is interested in making layers of software around us more visible.

She says: “Every word and image we share in a mediated way goes through software. We don’t even think about it anymore. There are people and machines who make decisions in these software layers. User experience design tries to give a sense of control to the user.”

Image courtesy of DevArt by Maia Grotepass.

Peter Koraca

Peter Koraca

The Walk in Mind project will be an interactive installation composed of 3-4 minute sessions which visitors walk around a projected circle.

Koraca said: “Their act of walking generates real-time procedural drawings of re-imagined cityscapes. Motion detection interprets their movements and affects the various parameters of the generative city inside it.”

Image courtesy of DevArt by Peter Koraca.

David Hoe

david hoe

This project, by David Hoe, aims to build an interactive tool to abstract art in a quick way.

Hoe says: “Give users a way to manipulate something that’s traditionally only allowed to be viewed. They can explore the variations around that piece in real-time, or simply start in a new mining location and generate something new.”

Image courtesy of DevArt by David Hoe.

Malcolm McDonald

malcolm mcdonald

Malcolm McDonald is hoping to create an infinite, un-finishable maze, that a small automated agent will explore – at their own peril.

McDonald said: “This maze will be automatically extended as the agent gets close to the edge, and the agent will patiently explore all dead-ends until the heat death of the universe, or the browser is closed, whichever happens first.”

Image courtesy of DevArt by Malcolm McDonald.

Philippe Brouard

Philippe Brouard

Blending together curves used in computer design has created this piece of art by Philippe Brouard that he hopes will help to build a user friendly interface.

Brouard said: “The code will be based on Parametric equation and Bezier curves will show the path from one point to another. I want to bring fun in this installation with many buttons and triggers. Handling them will update the curves live!”

Image courtesy of DevArt by Philippe Brouard.

 Bram Stolk

Bram Stolk

The evolution of micro processors inspired the artwork from Bram Stolk who took a random space filling algorithm and mapped it onto the technology inside the latest processors.

Stolk says: “Randomly tiling a bounded plane with an infinite number of non overlapping shapes is an interesting premise. To avoid running out of space one has to shrink each additional shape.”

Image and feature image courtesy of DevArt by Bram Stolk.

Peter Smuts


The data used for the artwork by Peter Smuts collects individual words from social media, combines them with words from Google Trends and a random selection of words from the Oxford English Dictionary.

Smuts says: “These words become both visual and etymological seeds for the creation of dynamic network visualizations and ‘exquisite corpse’ sentences (funny, sad, shocking, absurd, poetic and sometimes beautiful) constructed using the collected words and translated between languages using Google Translate.”

Image courtesy of DevArt by Peter Smuts.

3D body scanning: bringing perfect sizing to online clothes shopping

Online clothes shopping has always been a risky business due to variations in sizing, but now a new service has been launched that uses 3D body scanning to perfectly match consumers with the right clothing sizes.

Named, the service uses an individual’s data to find the perfect size in a wide range of leading clothing brands.

Available to both men and women, is built on complex technology to achieve an accurate result with different brands, as co-founder and CEO Lara Mazzoni explains: “We have developed a number of algorithms that we apply to different brands… some fashion brands have a dedicated team who work on specific algorithms for each brand.”

Consumers provide their body data by entering manually-taken measurements, using their webcam or by going to a 3D scanner booth to get completely accurate data about their size.

Using 3D scanners to create fashion is not entirely new – high-end fashion store Selfridges has been offering a 3D scanning service since 2011 – but their accuracy has increased significantly in recent years.

The first 3D scanner will be opened in London at the end of this month, and will roll out elsewhere in the future. Getting a 3D bodyscan will eventually cost £5 (€6/$8), but for now it will be free to build interest in the product. is completely free to consumers, and plans to make money by charging fashion companies for the service.

At present the system seems to be working: the company already provides sizing information for leading brands such as Topshop, Mango, Tommy Hilfiger, Lacoste and Forever 21.

It will also provide an outlet for traditional tailors to sell online. “We work with tailors around the globe to help them take measurements from customers all over the world,” explains Mazzoni.

This could mean that tailored clothing becomes far more affordable, as consumers are able to order from traditionally cheap tailors based in areas such as Southeast Asia. on Forever 21

Although first and foremost is designed for fashion purposes, Mazzoni has other, wider plans for the technology. Because it allows consumers to regularly update their details, it offers long-term data about their changing size, which could be used for fitness purposes.

Mazzoni also believes it could have uses for wearable technology. “There is high demand in health and fitness for wearable technology,” she explains. “ could let you switch between fitness technology without using your body data.”

She is also looking at applying the technology to 3D printing – perhaps enabling users to order 3D printed clothing or jewellery that is designed to perfectly fit them.

Perhaps unsurprising is the obligatory private community that is also on the horizon. However unlike many brand-specific communities, this one has a very clear benefit for consumers. It would enable friends and family to have access to your measurements, putting an end to the nightmare of ill-fitting presents. could be supplying the missing piece of the puzzle when it comes to online shopping – trying on clothing has always been the main deterrant to shopping online, and with that gone it could be the final toll for fashion on the high street. But will have to work to stay ahead of the game. Ebay has already forked out for a similar service, and more companies are likely to follow soon.

Images courtesy of