By the time 2020 comes around there will be more than 100 million pieces of wearable technology worn by people around the world, it has been predicted.
Whether this massive level of growth becomes a reality or not, there’s no doubt that the number of wearables that are available is rising. The launch of the most talked about wearable device, the Apple Watch, is imminent and its release may indeed kick-start the road to 100 million wearables.
Issue 11 of Factor Magazine takes on wearable technology to see how it is developing and where some of the most innovative advances are coming from.
From fashion to medical applications we look at some of the most likely uses for wearables and how they are already emerging today, and cast our gaze further forward to see where the wearable tech industry could be heading in the future.
Not all wearables are visible to the naked eye, so we also take a look at those that are hidden in plain sight. We explore ideas for incorporating sensors into fabrics and clothes, and find out which new manufacturing challenges are emerging at the point where the worlds of electronics and fashion collide.
One sector that is already incorporating sensors into clothing is the sports industry.
We find out how fitness monitoring and augmented reality are being used as part of training by professional sports clubs and athletes.
Haptic feedback is fast becoming a tech of choice when it comes to the more subtle, hands-off wearables, as it allows us to escape screens and be led by the sense of touch. Factor asks if haptics could be the future of wearable interaction.
We also investigate how wearable technology has sparked a growing trend of the quantified self. We can gather more data than ever before about ourselves, our movements, the food we eat and more – but is the data any use and will we stick with it in the long term?
As well as this there’s the latest news, reviews and more from Factor Magazine.
In the meantime, why not take a look at the current issue, where we look at everything to do with Transhumanism.